//
//  Coins.h
//  AtmKiller
//
//  Created by USoft on 6/6/14.
//
//

#ifndef COINS_H
#define COINS_H

#include "WorldObj.h"

class Coin : public WorldObj {
    UG_PROPERTY_FULL(float, existingTime, ExistingTime);
    UG_PROPERTY_FULL(float, gravity, Gravity);
private:
    Coin();
    ~Coin();
    void initialize();
    virtual bool init();
public:
    CREATE_FUNC(Coin);
    virtual void update(float dt);
    void appear();
};

#endif /* defined(__AtmKiller__Coins__) */
